Initialize engine version: 5.3.2p1 (82077c0be25b)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Cluster Renderer Log : ARG list
D:\)_File_System\Vest-INAVR\Software\DEV\PluginsUnity3D\U3D_VestPlugin\VestVibrateDemo.exe
Begin MonoManager ReloadAssembly
Platform assembly: D:\)_File_System\Vest-INAVR\Software\DEV\PluginsUnity3D\U3D_VestPlugin\VestVibrateDemo_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\)_File_System\Vest-INAVR\Software\DEV\PluginsUnity3D\U3D_VestPlugin\VestVibrateDemo_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\)_File_System\Vest-INAVR\Software\DEV\PluginsUnity3D\U3D_VestPlugin\VestVibrateDemo_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\)_File_System\Vest-INAVR\Software\DEV\PluginsUnity3D\U3D_VestPlugin\VestVibrateDemo_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\)_File_System\Vest-INAVR\Software\DEV\PluginsUnity3D\U3D_VestPlugin\VestVibrateDemo_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\)_File_System\Vest-INAVR\Software\DEV\PluginsUnity3D\U3D_VestPlugin\VestVibrateDemo_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\)_File_System\Vest-INAVR\Software\DEV\PluginsUnity3D\U3D_VestPlugin\VestVibrateDemo_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\)_File_System\Vest-INAVR\Software\DEV\PluginsUnity3D\U3D_VestPlugin\VestVibrateDemo_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\)_File_System\Vest-INAVR\Software\DEV\PluginsUnity3D\U3D_VestPlugin\VestVibrateDemo_Data\Managed\LitJson.dll (this message is harmless)
Loading D:\)_File_System\Vest-INAVR\Software\DEV\PluginsUnity3D\U3D_VestPlugin\VestVibrateDemo_Data\Managed\LitJson.dll into Unity Child Domain
- Completed reload, in  0.035 seconds
Platform assembly: D:\)_File_System\Vest-INAVR\Software\DEV\PluginsUnity3D\U3D_VestPlugin\VestVibrateDemo_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\)_File_System\Vest-INAVR\Software\DEV\PluginsUnity3D\U3D_VestPlugin\VestVibrateDemo_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3286x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 0.442507 ms
Platform assembly: D:\)_File_System\Vest-INAVR\Software\DEV\PluginsUnity3D\U3D_VestPlugin\VestVibrateDemo_Data\Managed\System.Xml.dll (this message is harmless)
Setting up 2 worker threads for Enlighten.
  Thread -> id: 174 -> priority: 1 
  Thread -> id: 1d78 -> priority: 1 
INAVR_Vest- Begin Vest Service-Connected. COM76
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Close Vest Service
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

